Lies van Roessel, M. A.
Lies van Roessel studied Communication Studies and New Media Studies at Utrecht University (NL), with a specialization in Game Studies. For that, she also took courses at the IT University of Copenhagen. In 2008 she graduated with a master’s thesis on Computer Game Literacy.
From 2008 till 2013, Lies has worked as a teacher and researcher for HKU University of the Arts Utrecht at the school of Games & Interaction. Here she looked into applied (serious) games, especially games for health care and education, and their development processes.
From 2014 to 2016, Lies worked at the Humboldt Institute for Internet and Society (HIIG) within the project Circulation of Cultural Goods Here she focused on how innovation and imitation are regulated in the games sector, both by legal and social norms.
Furthermore, she is a PhD student at the Leuphana University, where she writes her dissertation on business models in the games industry.
At the Hans-Bredow-Institute, Lies coordinates the cooperation with the Department of Informatics at the Universität Hamburg, in order to develop new research projects on 'typologies of algorithms' and 'user development in the application of feedback mechanisms'.
See here for a list of further publications.